What's New
Recent updates to LeagueForge, newest first - page 4 of 8

Never miss a notification

v2.55.42.6
10-02-2026

๐Ÿ”” Court calls for tournaments and waitlist spot offers now also appear in your Notifications inbox, so you can still find them if you dismiss the alert.

Behind-the-scenes cleanup

v2.55.42.5
10-02-2026

๐Ÿงน A small fix that stops a harmless warning from filling the server logs on every Trap scoring page.

Highlights show the point difference correctly

v2.55.42.4
10-02-2026

โœจ Weekly highlights now show the point-difference symbol (ฮ”) instead of a question mark, including past weeks.

More reliable links in emails

v2.55.42.3
10-02-2026

๐Ÿ”— Links in LeagueForge emails and payment pages now always point to the right site, including waitlist offers sent automatically.

TV display shows the right team score

v2.55.42.2
10-02-2026

๐Ÿ“บ The TV display now shows each team's real score - the best counting shooters, the same as the standings - and only marks a team "In Progress" while it is actually shooting.

See who is up next at each trap

v2.55.42.1
10-02-2026

๐Ÿ‘€ The multi-trap live view now shows who is up next on each trap. Early shoots appear right in the schedule alongside the teams, with the same Start, Continue and View Score buttons.

Shoot a week early (Trap & Skeet)

v2.55.42.0
10-02-2026

๐Ÿ—“๏ธ Going to miss a week? You, your captain or a league admin can now set up an early shoot: you shoot that week's round on an earlier night, and the trap and time are assigned for you. Your score shows right away and counts for your team when they shoot that week. Find it under "Shoot a Week Early" on your Trap & Skeet dashboard or the schedule.

Kiosk team list in shooting order

v2.55.41.2
10-02-2026

๐Ÿ•– The kiosk's "Wrong team?" list now shows Trap 1 in time-slot order, then Trap 2 in time-slot order.

Substitution history now shows on team and player pages

v2.55.41.1
10-02-2026

๐Ÿ” Trap team and player pages now list every week a sub shot, including subs entered on the kiosk or through bulk score entry.

Bulk score entry handles subs and absences

v2.55.41.0
10-02-2026

๐ŸŽฏ On Clay Bulk Score Entry, leaving a regular's score blank now marks them absent, and each sub picks who they are subbing for. Absent shooters with no sub get a stand-in score that only counts when the team is short - the same rules the kiosk uses.

Fairer Trap team scores when someone is out

v2.55.40.4
10-02-2026

๐ŸŽฏ When a sub is picked on the kiosk, the regular is now marked absent automatically and the sub shoots normally. And an absent shooter's stand-in score only counts when the team is actually short of counting shooters - otherwise only real scores count.

Skill ratings include every match

v2.55.40.3
10-02-2026

๐Ÿ“ˆ Matches finalized by an admin on Enter Scores now count toward team skill ratings, the same as matches approved from score submissions. One match from week 5 that was missed has been added.

Saving a final score now completes the week

v2.55.40.2
10-02-2026

โœ… When an admin saves a final score on Enter Scores, the match is now approved straight away and the week locks once every match is in - no extra Approve button needed.

Forfeits can now be handled from the schedule

v2.55.38.0
10-01-2026

โš ๏ธ Matches can be marked Subject to Forfeit. League admins can flag a match that may be forfeited. It shows on the schedule and can be cleared at any time.

๐Ÿณ๏ธ Teams can forfeit their own match. Open Match Actions on a scheduled match. A forfeit cannot be undone, so you will be asked to confirm first. Both teams and the league admins are told.

Quicker score entry for Trap, and a cleaner admin password page

v2.55.40.1
10-01-2026

๐ŸŽฏ Trap admins can now open Bulk Score Entry straight from the Season Console. The admin Forgot Password and Set Password pages also have the same look as the player sign-in pages.

Behind the scenes: sturdier record keeping

v2.55.40.0
10-01-2026

๐Ÿ—„๏ธ Several internal tables were upgraded so changes are recorded more reliably. Nothing changes in how you use LeagueForge.

More protection on password reset

v2.55.39.1
10-01-2026

๐Ÿ›ก๏ธ Player password reset requests are now limited to stop repeated sends from the same place. Nothing changes for normal use.

Password reset is safer, and admins can use Forgot Password again

v2.55.39.0
10-01-2026

๐Ÿ”’ The admin "Forgot password?" link works again, so admins can reset their own password. Password reset emails for players and admins now always link to LeagueForge itself, and admin reset requests are limited to stop repeated sends.

Clearer reschedule message when you are signed out

v2.55.38.1
10-01-2026

๐Ÿ”‘ If you are not signed in, the schedule now tells you to sign in to reschedule a match. Before, it said rescheduling was not available for this phase, and that it was disabled during playoffs, even in the middle of the regular season.

Finished weeks can no longer be chosen for a reschedule

v2.55.37.2
09-30-2026

๐Ÿ”’ A week that is already finished can no longer be picked when rescheduling a match.

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